computer programming: graphics.

 Description Begin with a new graphics project. Copy the following code into the main.cpp file: #include #define USE_INTERACTION_FUNCTIONS #include “lpcgraphics.h” using namespace std; Color bgColor(“black”); int counter = 0; void Task1() { } void Task2() { } void Task3() { } __INTERACTION_FUNCTIONS__ void setup() { background(bgColor); } void keyPressed() { if (keyCode == keySPACE) { counter++; background(bgColor); switch(counter) { case 1: Task1(); break; case 2: Task2(); break; case 3: Task3(); break; default: stopGraphics(); } } } __INTERACTION_FUNCTIONS_END__ int main() { cout << “Starting graphics.n”; startGraphics(600, 400, “Exercise”); waitForClose(); cout << “Window closed.n”; } For each task below, place the commands inside the corresponding function — Task1(), Task2() or Task3(). Task 1 Draw a simplified “scene” in the graphics window by using multiple drawing commands. You must: Use at least 3 different kinds of shapes Use at least 3 different colors Label the picture with a word or phrase that describes what it is (e.g., “house”, “landscape”, “robot”, etc.) Task 2 Using a for loop, draw a set of concentric circles. Each circle should have its center at the center of the window. The radius of each circle should be a multiple of 10, with the smallest having radius 10 and the largest having radius 300. The color is up to you. The result should look similar to this: task2.png Task 3 Using a for loop, draw a set of filled rectangles on the screen using random colors, similar to the picture below. Each rectangle needs to have a width matching the width of the window and a height of 20, and the y positions span all possible y values on the window in steps of 20.

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